Open GL Programming and Direct X programming are opular APIs for graphics programming. They both support 2d and 3d graphics, along with a host of rendering and surfacing features. <br>
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Open GL is an excellent entry point to the MFC. If you can program with Open GL. I suggest a book called "Open GL Programming".<br>
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If you are looking at the UNIX/Linux Platforms, PEX is the X-Windows standard.<br>
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Hope you like your c++!