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help with volume, controled by the sprites LocV

help with volume, controled by the sprites LocV

help with volume, controled by the sprites LocV

hey fellow director peeps......
this is my first tyime on this forum......
i am trying to attach sounds to sprites which i'm ok with but i want to control the volume attached by its possition on the stage....
i kinda want this experiment to be a way to compose sound.....
hopefully i will be abble to place several different sprites on the stage..... after working out the volume i may try to experiment with either the tempo or pitch of the sound attached to the LocH......

any help or further ideas would be a great help.....
many thanx to those who read and reply......

00lewis (license to thrill)

RE: help with volume, controled by the sprites LocV

sound(1).volume = sprite(1).locV
This will set the volume of sound channel 1 to the value of the locV of Sprite 1. In reality you'll need to manipulate the locV value to suit to the volume value (for example volume value is between 0 - 255 while locV can be any number.)

Kenneth Kawamoto

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