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Lingo help!!

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CassieAus

Technical User
Oct 30, 2007
1
0
0
AU
Hey!!

I'd like to know how to make an image/button blend in on mouseenter...

im using lingo for school and im not sure how its done :s

i have this script from my tute:
Code:
property mySprite
property isFadeIn

on beginSprite me
mySprite = sprite(me.spriteNum)
isFadeIn = false
end

on mouseenter me
if(isFadeIn = false) then
mySprite.blend = mySprite.blend - 2
if (mySprite.blend = 0) then
isFadeIn = true
end if
else
mySprite.blend = mySprite.blend + 2
if (mySprite.blend = 100) then
isFadeIn = false
end if
end if
end

if i change mouseenter to enterframe it will blend the way i want it to, but when i set it so that the blending only happens when mouseenter, it doesnt work :s

please help guys!

P.S would anybody know how to make a button which makes the player play the frames in reverse?

i found this on the internet:
Code:
global gDirection 

on exitFrame me 
if gDirection = #forward then 
go to the frame + 1 
else -- #backward 
go to the frame - 1 
end if 
end

but it gives me an error when i paste it onto a sprite button :( sorry guys i must sound like an idiot!
 
Code:
property mySprite
property isFadeIn

on beginSprite me
  mySprite = sprite(me.spriteNum)
  isFadeIn = false
end

on enterFrame me
  if isFadeIn then
    if mySprite.blend < 100 then
      mySprite.blend = mySprite.blend + 2
    end if
  else
    if mySprite.blend > 0 then
      mySprite.blend = mySprite.blend - 2
    end if
  end if
end 

on mouseenter me
  isFadeIn = TRUE
end

on mouseLeave me
  isFadeIn = FALSE
end

Kenneth Kawamoto
 
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