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Animating opacity using lingo

Animating opacity using lingo

Animating opacity using lingo

(OP)
Hey guys,

I'm new to director and was hoping if someone could help me with a problem I'm having. I need to make a sprite fade in and fade out using lingo (no keyframes)- so that i can later use a variable that will increase and decrease it's speed when ever needed.

The coded animation will be similar to a pulse.

I've looked around the internet for information on how to do this but I can't even find what type of code controls the sprite's opacity.

Any help would be extremely appreciated.

Cheers.

RE: Animating opacity using lingo

Use a handler for this:


sprite(YOUR SPRITE NUMBER).blend = A NUMBER BETWEEN 0-100

I hope it works, or at least give you some idea.

Bye.

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