I would recommend you first read up on a couple of books on SVGA programming.
It is NOT in the next segment after a000h (seg).
It's because the memory is BANKED. That is, the memory in a0000h (abs) to affffh (abs) represents a PORTION of the entire SVGA screen memory. By default, it represents 0000h (scrn) to ffffh (scrn) of the SVGA memory. To load the next 64Kbytes of screen data, you first need to set or bank the memory area in a0000h (abs) to the screen memory 10000h (scrn) to 1ffffh (scrn) of the SVGA memory. Then, bank it to the next 64K of the SVGA memory again and again until you load the entire screen.
UNFORTUNATELY, SVGA's are not made alike and the process of switching the banks is different for each card. Luckily, VESA defines a way of switching banks, but not all cards implement this properly.
The way most programmers do (did?) this was to write different versions of the Bank Switch code to work with different cards, then detect the card used, and use the proper version of the Bank Switch code.
If you were using a 32-bit code (you're doing 16-bit, right?) some newer SVGA cards would be able to bank the entire screen memory to the top 16 Megs of the processor memory area, but again the process is different for each SVGA card and to handle 32-bit code without Windows you need to write your own DOS extender! "Information has a tendency to be free. Which means someone will always tell you something you don't want to know."