While I wait for the
12 meg download, I can tell you that I used Premiere and Photoshop to simulate layers of fog.
In Photoshop, I applied a cloud noise pattern to a 2000 x 2000 pixel block. Background black, foreground white. Then I copied that layer to an alpha channel. Then I made the top layer all white.
Then, I imported that image into Premiere, on several tracks, all superimposition tracks above my "lunging monster head". Then, I set each layer's transparency to alpha channel. Then I applied Image Pan to each layer, until each one tended to move sorta like "real" fog (I changed ratios in addition to panning, so it would sorta' stretch out and bunch up)
Then, between each one, I put my lunging monster and applied to all lunging monster clips the same zoom transformation (the monster coming atcha!). Then, I knocked all the opacity rubberbands of the monster clips to 0 and one-by-one faded the monster clips back in over the duration of the clip (I also had a constant background image).
The result was five layers of independently moving wispy fog with background image and a monster lunging toward the viewer, passing closer and closer through layers of fog.
It was a hack, but it turned out looking better than I expected!
There are at least five other ways of doing it, I'll bet.
Cheers,
![[monkey] [monkey] [monkey]](/data/assets/smilies/monkey.gif)
Edward
"Cut a hole in the door. Hang a flap. Criminy, why didn't I think of this earlier?!" -- inventor of the cat door