kodr
Programmer
- Dec 4, 2003
- 368
I know the ins and outs of doing this has been discussed on the board before. I've tracked down two possible ways of saving the contents of an image box as a .jpg, one to use bitblt, and one to use the intel library.
Is there any advantages of one over the other? I'm looking to keep things as simple as possible. My real goal is to take an image, compress it down (hence .jpg, unless there's something simpler) and send it through the internet to a client app.
I've got the transmission part working fine, but a 208k bitmap seems to take more time to transmit then I want. I looked into using the bmp2jpg.dll library, but I have doubts about the source of this, and it seems to have memory issues.
I'm not looking for a step by step or even code, I can research that, I'm just looking for input as to which way I should concentrate my efforts.
Thanks.
Is there any advantages of one over the other? I'm looking to keep things as simple as possible. My real goal is to take an image, compress it down (hence .jpg, unless there's something simpler) and send it through the internet to a client app.
I've got the transmission part working fine, but a 208k bitmap seems to take more time to transmit then I want. I looked into using the bmp2jpg.dll library, but I have doubts about the source of this, and it seems to have memory issues.
I'm not looking for a step by step or even code, I can research that, I'm just looking for input as to which way I should concentrate my efforts.
Thanks.