Sure

In the first frame of the main timeline you have one frame with a stop; inside the mc you put:
onClipEvent (load) {
loadMovie("image.swf", _root.clipholderfake);
_parent._parent.stop();
this._xscale = 0;
openwindow = 1;
_level0.filmisbeingloaded = 0;
}
onClipEvent (enterFrame) {
if (_level0.filmisbeingloaded == 1) {
total = _root.clipholderfake.getBytesTotal();
geladen = _root.clipholderfake.getBytesLoaded();
percent = Math.round((geladen/total)*100);
this._xscale = percent;
_root.showpercent = percent+" %";
trace(percent);
if (percent == 100 && openwindow == 1) {
_root.clipholderfake._visible = 0;
getURL("javascript:NewWindow=window.open('image.html', 'newWin','scrollbars=no,status=no,width=810,height=600');NewWindow.focus();void(0);"

;
trace("ready"

;
openwindow = 0;
_parent.gotoAndStop(2);
}
}
}
one problem i notice is that there is no 2nd keyframe in the main stage? i am playing with what you uploaded to make it work because the if 100% and open the javascript swf does not happen.. disfasia