Mar 23, 2003 #1 LastCyborg Programmer Joined Feb 7, 2003 Messages 256 Location MX How can I make that if mouse over an object play a sound imported to the library?
Apr 1, 2003 #2 eladi Programmer Joined Sep 4, 2001 Messages 80 Location AU hei lastcyborg, did you solve the problem? the fastest way is, by adding a new level in the button symbol and then add the sound in the rollover frame. adrian http://www.arestehtics.chhttp://www.arestehtics.ch/trav (travel website) Upvote 0 Downvote
hei lastcyborg, did you solve the problem? the fastest way is, by adding a new level in the button symbol and then add the sound in the rollover frame. adrian http://www.arestehtics.chhttp://www.arestehtics.ch/trav (travel website)
Apr 1, 2003 #3 wangbar Programmer Joined Jul 23, 2001 Messages 1,906 Location GB Set up a sound object like this on the main timeline: mySound=new Sound(this); mySound.attachSound('librarySound'); And on the button: on(rollOver){ mySound.start(); } Depending on where your button is in the movie you might need to add a path to 'mySound' in the button code. Upvote 0 Downvote
Set up a sound object like this on the main timeline: mySound=new Sound(this); mySound.attachSound('librarySound'); And on the button: on(rollOver){ mySound.start(); } Depending on where your button is in the movie you might need to add a path to 'mySound' in the button code.