Find a bitmap loader on the internet. Load the bitmap in a screen with page swapping ablilities. Load it out of view at (1,1). GET the image and PUT it on the viewing screen wherever you want it.
get a bitmap loader and add the offset x, y to every PSET or
screen POKE in the code. If it uses POKES you must ensure you add the offset before screen boundaries checking is done, or the program may hang. Antoni
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