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I.E. and plugins[ ] ?

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GIGN

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So, what's up with the plugins array? It is meant to be supported by I.E. ? It works in NN ofcourse.

What's the alternative then?
-Ben
"Alright whatever man, I'll hook up the hair, but I aint touchin the ring...Cause I'm still a pla--yer"
 
Well it seems the plugins array in I.E. just contains a list of all the objects inserted via <embed>.
- According to MSDN.
So it is giving something completely different. Still there must be some other way? &quot;Alright whatever man, I'll hook up the hair, but I aint touchin the ring...Cause I'm still a pla--yer&quot;
 
I am trying to determine the plugins installed!

I know what your getting at, I already have a workaround for detecting flash, but I want to know how to do this properly, this is just getting to me! I ma sure there must be a way!

Thanks in advance, Ben.

&quot;Alright whatever man, I'll hook up the hair, but I aint touchin the ring...Cause I'm still a pla--yer&quot;
 
i'm not sure if i'm right on this, but i dont think that ie has plugins. i think they're all just activex objects that it tries to load. i dont think that there is any way to detect what programs the client has installed on his machine, but, i guess you could attempt to load a bunch of plugins in a hidden frame, and then use try catch blocks to see if the object has been created, if it hasn't you know they dont have that one. adam@aauser.com
 
Thanks luciddream, yeah this is posing a problem, I can't believe there is no simple way, it must be some issue with not displaying competitors info or something?

Some political red tape, who knows?

You're right, I.E. plugins[] holds all the <embed> objects. &quot;Alright whatever man, I'll hook up the hair, but I aint touchin the ring...Cause I'm still a pla--yer&quot;
 
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