I have a project that compiles normally.
I have added in a new class, which needs to include the Open GL header gl.h (which is already included elsewhere in the program)
When I have added in the new class, and some basic structs, the program will no longer compile, and throws up >100 APIENTRY redefinition error messages, all in the Open GL Header.
Anyone know of an easy way to track this down (I don't want to pull all my code out, and introduce it a step at a time if I can avoid it)
K
I have added in a new class, which needs to include the Open GL header gl.h (which is already included elsewhere in the program)
When I have added in the new class, and some basic structs, the program will no longer compile, and throws up >100 APIENTRY redefinition error messages, all in the Open GL Header.
Anyone know of an easy way to track this down (I don't want to pull all my code out, and introduce it a step at a time if I can avoid it)
K