Say you have a Field Cast Member for the text input. Place the Field Member in to Sprite channel 3 and 4. Then set the Sprite 3 Ink to Background Transparent and Sprite 4 to Reverse. Nudge Sprite 4 for a few pixels sideways and downwards. -- Basically this is what I meant. Play around with the Ink, the colour of the text, etc: you *may* get the effect you wanted.