mouse over:
doble click the button, then there will be a 4-frame time line at the top. the first frame is how the button aperes normaly, the second is how it will look on mouse over, the third is how it will look on click, and the forth is the are that the mouse will have to be over in order to consider it "mouse over". hint:if the button is just text, you'll want to make the hit state a box the size of the text.
preloader (loading screen):
i'll give you one that i use for things. first make a new scene and put the following code in the first frame;
total_bytes = _root.getBytesTotal();
loaded_bytes = _root.getBytesLoaded();
remaining_bytes = total_bytes-loaded_bytes;
percent_done = int((loaded_bytes/total_bytes)*100)+"%";
bar.gotoAndStop(percent_done);
ifFrameLoaded ("main", 121) {
gotoAndPlay (3);
}
in the second put this;
goToAndPlay(1)
with this you can do several thngs. if you just want test saying "loading" that disaperes when the movie is loaded, just put that text in both frames. if you look at the code you will see several variables (total_bytes, loaded_bytes remaining_bytes, percent_done) any of those things can be displayed by simply asigning that variable to a dynamic text field.
if you don't know how to do this, just make a text box like normal, but don't put anything in it. go to window>panels>text options. in the drop down menu, set it to dynamic text field. then where is sais "variable:" put the variable that you want displayed in the text field.
For God so loved the world that he gave his one and only son, that whoever believes in him won't die but have everlasting life - Jesus - John 3:16 -