slowATthought
Programmer
I am going to start a game that uses DirectX 8 (mainly because I know how to do music and sound in DX8). I know that DX8 doesn't have DirectDraw, because it is mixed in with Direct3D. That's just as well, though, because I never learned DirectDraw. I'm trying to find where to begin on D3D 8 for 2D graphics. I couldn't find a tutorial on the Internet, so maybe you all could help me.
I just need some of the basic variables (or surfaces or whatever) and loading the images in and drawing routines, etc. This would be a whole lot of help.
Thank you
I just need some of the basic variables (or surfaces or whatever) and loading the images in and drawing routines, etc. This would be a whole lot of help.
Thank you