that's my current solution - i just thought there was a better way.
can i reference a movie clip within the main scene, and tell that to go to a differnt frame? if i could do that, then i could have a movie clip full of various peices of code that could be executed with moving the main timeline. something like 'test1.movieClip.GotoFrame(4);'.
____________________________________________________
If you like a post, show you care by giving it a <censored>.