<HTML>
<HEAD>
<TITLE>FLASH TEST!</TITLE>
</HEAD>
<BODY bgcolor="#999999" MARGINHEIGHT="0" MARGINWIDTH="0" TOPMARGIN="0"
LEFTMARGIN="0" RIGHTMARGIN="0" BOTTOMMARGIN="0" SCROLL="NO">
<!-- URL's used in the movie-->
<!-- text used in the movie-->
<center>
<table width="100%" height="100%" border="0" cellspacing="0" cellpadding="7">
<tr bgcolor="#999999">
<td align="center" valign="middle"></td>
<td align="center" valign="middle">
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="[URL unfurl="true"]http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,4,0"[/URL] WIDTH=650 HEIGHT=400>
<PARAM NAME=movie VALUE="your.swf"> <PARAM NAME=loop VALUE=false> <PARAM NAME=menu VALUE=false>
<PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#000000>
<EMBED NAME="flashfile" src="your.swf" loop=false
menu=false quality=high bgcolor=#000000 WIDTH=650 HEIGHT=400
TYPE="application/x-shockwave-flash" PLUGINSPAGE="[URL unfurl="true"]http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">[/URL]
</EMBED>
</OBJECT>
</td>
</tr>
</table>
</BODY>
</HTML>
[code]
This is what it looks like (not my site!):
[URL unfurl="true"]http://odin.prohosting.com/~oldnew/flashtesting/template3.htm[/URL]
b)From movie clips or from external movies loaded on other levels, and once the .swf is compiled, scene names are completely useless. Label the frame you want to target with an unique label (in your case frame 2 of Scene 3) such as [b]_start3[/b] or whatever else, and use that target in your button script. Since adding _root would not work from a loaded movie on another level, add _level0 to your goto. _level0 will work from movie clips or from loaded movies on other levels:
on (press){
_level0.gotoAndPlay("[b]start3[/b]");
}
May I be blessed by your vote! Regards,
[img]http://members.lamicro.com/~FGill/oldman3.gif[/img]