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Heightmaps and the .RAW file format

Heightmaps and the .RAW file format

Heightmaps and the .RAW file format

(OP)
I'd like to use Bryce to make terrain heightmaps and associated textures.  I need the heightmap in the .RAW file format, but that doesn't seem to be a save option - only the .HF format, which I'm not familiar with.  Anyone use Bryce for heightmaps?  Anyone know how I can get output in .RAW format?

RE: Heightmaps and the .RAW file format

Using USGS topo data is really easy in Bryce.  You can import it as a .psd, a .pgm. or raw.  I would reccommend converting the raw data to one of the first two file formats.  If you have a PC, use 3DEM.  If you have a Mac, use MacDEM to import the raw data and export it as a .psd.  Then you can work on the data in Photoshop and import it as a picture in the Terrain Editor,

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