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Heightmaps and the .RAW file format

Heightmaps and the .RAW file format

Heightmaps and the .RAW file format

I'd like to use Bryce to make terrain heightmaps and associated textures.  I need the heightmap in the .RAW file format, but that doesn't seem to be a save option - only the .HF format, which I'm not familiar with.  Anyone use Bryce for heightmaps?  Anyone know how I can get output in .RAW format?

RE: Heightmaps and the .RAW file format

Using USGS topo data is really easy in Bryce.  You can import it as a .psd, a .pgm. or raw.  I would reccommend converting the raw data to one of the first two file formats.  If you have a PC, use 3DEM.  If you have a Mac, use MacDEM to import the raw data and export it as a .psd.  Then you can work on the data in Photoshop and import it as a picture in the Terrain Editor,

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