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How to lock the clone source?

How to lock the clone source?

How to lock the clone source?

In Corel PhotoPaint 11, the default behavior of the clone tool is for the source point to move along parallel to the path of the cloned-to point. I once saw a tip on how to "lock" the source point, making it stay put while the cloned-to point is moved about. How is this done, please?


RE: How to lock the clone source?

I don't see where this would be a viable option to accomplish anything.  The concept behind the clone tool is to move a "clone from" marker across a position, and have that exact image cloned at the "clone to" position.  Having one of the points stationary would not result in a copying of the original.  The only conceivable concept I can fathom is to clone an image in a complete circle about itself.

However, what you are describing sounds like what you do when you reposition the clone brush.  In that case you right click on the position where you want to move the new "clone from" location to begin, then once that point is established, the "clone to" position will move freely and independantly until you left-click again.  At that point, it will fresse the clone points, and cloning will resume as normal.

RE: How to lock the clone source?


After much frustration I discovered what I needed... or at least as much of it as the program will allow, apparently.

By holding shift/alt I can clone from a stationary point while moving the target as long as it's done with discreet clicks rather than dragging.

Thanks for your reply.

RE: How to lock the clone source?


I must beg to differ with your remark, in fact cloning from a static area can be very useful. For example, using a patch of colour in one area of an image to replicate a much larger area of the same discrete pattern is impossible without using a static clone.

- Andy
"On a clear disk you can seek forever"

RE: How to lock the clone source?


Ok, I will give you that one.  On initial thought, not the way I would have set out to accomplish it, but I do see that that has merrit, and is more viable then the alternative I was considering.

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