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VB6 Tron Game

VB6 Tron Game

VB6 Tron Game

(OP)
I am having difficulty with a school assignment. We have to create a Tron game and I am having trouble with the part where if a player hits their or another player's trail, it is game over. The teacher told us that we should use intColour = CStr(PictureBox.Point(intX, intY)) and checking whether the intColour matches a trail colour. The problem is though that I am constantly hitting my own trail. The code I have written so far is down below. I added a file to make it easier. The file attached below is the work I have done so far.

RE: VB6 Tron Game

My first guess would be that you are checking the trail colour AFTER you have moved, which means you will be peeking at your own colour. I'll have a quick look at the code you have provided when I get a moment to see if this is confirmed ...

RE: VB6 Tron Game

Yep, that's pretty much what is happening. You need to do the check in tmrGamePlay_Timer before you call picField.PSet (intUserX, intUserY), RGB(66, 135, 245)

RE: VB6 Tron Game

Hello?

RE: VB6 Tron Game

(OP)
Thank you. I manage to solve the problem.

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