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How to implement smoth scrolling?

How to implement smoth scrolling?

How to implement smoth scrolling?

(OP)
What is the best way to implement smooth scrolling (and get rid of "flickering" when re-drawing) using MS VC++ & MFC? With Motif I used a offscreen pixmap to draw to then bitblipped it to the screen - that worked fine. At the moment I am using a bitmap created with "CreateCompatibleBitmap" in CView::OnInitialUpdate then in OnDraw creating a temporary DC, selecting the bitmap into it, and drawing to that DC. It works but still seems pretty slow. Any hints/solutions would be appreciated. Thanks!

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