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mx 2004 [Lingo] Moving a model

mx 2004 [Lingo] Moving a model

mx 2004 [Lingo] Moving a model

I need to reposition the models in .w3d castmember.  Right now i am using a Lingo Behavior Script in the .w3d sprite, and it looks like this:

on mouseDown me
  Sprite(1).member("name").model[1].translate(100, 100, / 100, #self)
 x = "init"
 trace x -- I have tried the put statement as well

The script compiles.
When I run the movie and I click on the sprite, I do not receive the output from the trace/put statement, and the property does not change.

I am new to lingo and director mx 2004 so I am wondering;e is there some other factor in the software that I am missing?

RE: mx 2004 [Lingo] Moving a model

I found out that I didn't place the script into the score correctly, and I needed to put the script within an 'on enterframe' handler.

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