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GOTO command in RPG

GOTO command in RPG

GOTO command in RPG

(OP)
I was wondering if there is a GOTO command in RPG or somthing at least like it. IM looking for a way to jump from one place to another in the code.I know of Leave and ITER but they dont help me in this case and are totally different From what i want.

RE: GOTO command in RPG

Sure is.   Use command GOTO and put the tag in factor 2.

The tag uses   TAG command, with tag name in factor 1.

             GOTO   EXIT
EXIT         TAG

I don't belive this is available in free-format.

RE: GOTO command in RPG

It's not available in free format, but, I avoid using it in any program I write (and I try to get rid of the GOTOs in any program I'm fixing). It leads to poorly structured code. It's a bad habit to get into.

It's there in fixed format only for backward compatibility, IMHO. Why else would it have been dropped from free format in the first place?

Tibi gratias agimus quod nihil fumas.

RE: GOTO command in RPG

I cringe every time I see a goto in an RPG program...

With all the new modern RPG syntax, there is absolutely no need for a goto statement in ANY program.

Post a copy of your code & what you want to accomplish... I'm sure that someone here can help you to build a better mousetrap

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