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Sprite Intersection

Sprite Intersection

Sprite Intersection

(OP)
Have to make a game sort of similar to I guess its called "Break Out". Where you have to keep the ball from falling off the bottom of the screen while breaking all the blocks on the screen. I have the ball working but basically I cant get it to intersect with the blocks. I figure I'll need a block behavior:

Sprite(1) is the ball

If sprite(1).intersect(me.spritenum) = true then

However the ball doesnt intersect the blocks.

I'm thinking of going with a block behavior that way I dont have to have like 50 IF statements in the ball behavior.

Thanks in advance.

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