nearly
nearly
(OP)
this code displays the other sprite but it is suppose to load it in the where sprite 3 is, but it does not, it appears at the top left corner of the screen, any ideas?
on mouseWithin
sprite(3).member=member("ball")
end
on mouseLeave
sprite(3).member=member("blank")
end
on mouseWithin
sprite(3).member=member("ball")
end
on mouseLeave
sprite(3).member=member("blank")
end
RE: nearly
I have 4 buttons on my movie and want to be able to rollover each one of them and when you do another sprite appears at a point on the stage. Is this possible? I know how to do this in flash but am finding it very difficult in director.
Thanks for any help.
Aarron