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Random bird

Random bird

Random bird

Hi do you know which code i should use in order to make a bird fly around the screen randomly and without leaving the screen

Thanks a lot!!!

RE: Random bird

There are many ways, but here's one example:


-- Behaviour script attached to a Sprite
property pSprite
property pSpeed
property pIdle
property pStageWidth, pStageHeight
property pCounter
property pLimit
property pVector

on beginSprite me
  pSprite = sprite(me.spriteNum)
  pSpeed = 3
  pIdle = 30
  stageRect = _movie.stage.rect
  pStageWidth = stageRect[3]-stageRect[1]
  pStageHeight = stageRect[4]-stageRect[2]
  pCounter = 0
end beginSprite

on enterFrame me
  currentLoc = pSprite.loc
  if currentLoc[1] < pSpeed then reverseVector(1)
  if currentLoc[1] > (pStageWidth - pSpeed) then reverseVector(1)
  if currentLoc[2] < pSpeed then reverseVector(2)
  if currentLoc[2] > (pStageHeight - pSpeed) then reverseVector(2)
  if pCounter > pLimit then setNewVector()
  pSprite.loc = pSprite.loc + pVector
  pCounter = pCounter + 1
end enterFrame

on reverseVector arg
  pVector[arg] = -pVector[arg]
  pSprite.loc = pSprite.loc + pVector
end reverseVector

on setNewVector
  pCounter = 0
  pLimit = random(pIdle)
  pVector = point(random(3)-2, random(3)-2)*pSpeed
  if pVector = point(0, 0) then
  end if
end setNewVector
As you see I wrote this in such a way so that the Sprite moves about very randomly. (Not very "bird".) Adjusting "pSpeed" and "pIdle" value is the first place to tweak.

Kenneth Kawamoto

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