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Direct Input compilation

Direct Input compilation

Direct Input compilation

Can anybody explain me why the compiler can't make my programm.
Error :[Lieur Erreur] Unresolved external '_c_dfDIMouse' referenced from D:\PROGRAMMATION\C++\POKEMON\UNIT1.OBJ.
I have include dinput.h.

Look at this code :

    HRESULT hr;
    hr = DirectInputCreate( HInstance , DIRECTINPUT_VERSION, &g_pDI, NULL );
    if ( FAILED(hr) )
        return hr;
    hr = g_pDI->CreateDevice( GUID_SysMouse, &g_pMouse, NULL );
    if ( FAILED(hr) )
        return hr;
    hr = g_pMouse->SetDataFormat( &c_dfDIMouse ); // The error come from here...
    if ( FAILED(hr) )
        return hr;
    hr = g_pMouse->SetCooperativeLevel( hDlg,DISCL_EXCLUSIVE ¦ DISCL_FOREGROUND);
    if ( FAILED(hr) )
        return hr;

Remark than I can't use all predifinded parameter :

I absolute need an anwer because in my game, I need to retrive the position of the mouse and the classical API don't work when you're under DirectX.

RE: Direct Input compilation

    An unresolved external error usually means that you have not included the proper header file. The compiler/linker is looking for _c_dfDIMouse but can't find it in the included files. Where is _c_dfDIMouse defined? Have you put that header in your program (e.g. #include <mouse.h>)?

James P. Cottingham

International Veneer Co., Inc.
All opinions are mine alone and do not necessarily reflect those of my employer.

RE: Direct Input compilation

Yes I have include this file, but it doesn't work anyway

RE: Direct Input compilation

if header file is included then try to give the path of obj file. I think it could be a path problem.

Siddhartha Singh

Siddhartha Singh

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