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makeScriptedSprite or similar for DirectorMX (not 2004)

makeScriptedSprite or similar for DirectorMX (not 2004)

makeScriptedSprite or similar for DirectorMX (not 2004)

In my program, the code will calculate the number of members to go on the screen.  Now I know to add a member you need to do a replace with one thats already on screen, but I dont know how many members will be required, so dynamically creating them using lingo would be excellent.  I found information on makeScriptedSprite() for MX2004, but I only have MX.  Anyone got any ideas of a way around this?

RE: makeScriptedSprite or similar for DirectorMX (not 2004)

Say if you want to create a sprite 100 with a member "madCow", you will do:

sprite(100).puppet = 1
sprite(100).member = member("madCow")

Kenneth Kawamoto

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