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Simple Rollover question (i pressume)

Simple Rollover question (i pressume)

Simple Rollover question (i pressume)

I am making an educational program for a school i have a section with a collection of buttons with question marks on them.

I used the built in rollover member change function and this works fine. What i would like it to do is, when the question mark is hovered over on a button, it changing to the rollover image lets say 'teeth' as an example.

Now when clicked it will go to the frame that contains this data about the teeth. I've managed that much, but when i move off the teeth button it goes back to being a question mark. Is there a way of staying as the rollover image permanently once clicked.???

So to start the kids would have a collection of Question mark buttons but as they clicked them they stayed as the topic that they are, in a 'revealing as they go along' fashion.

Any help is much appreciated ^_^

Peter Butler
Tandokuno Design

RE: Simple Rollover question (i pressume)

You have to write custom button behaviour something like this. You need a button base graphic in one sprite channel and the question mark is immediately on top of the button base.

-- Behaviour attached to the button base
global gVisited

on beginSprite me
  if gVisited then
    sprite(me.spriteNum + 1).member = member("teeth")
    sprite(me.spriteNum + 1).member = member("question mark")
  end if
end beginSprite

on mouseEnter me
  sprite(me.spriteNum + 1).member = member("teeth")
end mouseEnter

on mouseLeave me
  if not gVisited then
    sprite(me.spriteNum + 1).member = member("question mark")
  end if
end mouseLeave

on mouseUp me  
  gVisited = true
  go "teeth"
end mouseUp

Kenneth Kawamoto

RE: Simple Rollover question (i pressume)

This script works perfectly !!

Thankyou so much Kenneth you're awesome!!

Peter Butler
Tandokuno Design

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