I know that in time.h there is a time(NULL) function that returns the number of seconds scince something and I know how to use this to make things happen every second, for instance.
But what if you want more acurate than a second, for making things happen every 0.4 seconds for instance? -Ed ;-)
But what if you want more acurate than a second, for making things happen every 0.4 seconds for instance? -Ed ;-)
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Destiny is not a matter of chance; it is a matter of choice.
Destiny is not a matter of chance; it is a matter of choice.