Hi everybody, have a problem thats driving me crazy!
Im using the following code for PAUSE (on flash 2004)
stop();
myPause = setInterval(holdIt,3000); //4 secs
function holdIt(){
clearInterval(myPause);
play();
}
well thing is the (stop) wont work unless all those pause events clear, is there a DEFINITE and final STOP function to stop the previous :Mypause: and stop everything overridign the pause?
I have many pause events in a timeline but the stop wont work as the other one has priority, any ideas?
Thanks a million !!!
Matt -
Im using the following code for PAUSE (on flash 2004)
stop();
myPause = setInterval(holdIt,3000); //4 secs
function holdIt(){
clearInterval(myPause);
play();
}
well thing is the (stop) wont work unless all those pause events clear, is there a DEFINITE and final STOP function to stop the previous :Mypause: and stop everything overridign the pause?
I have many pause events in a timeline but the stop wont work as the other one has priority, any ideas?
Thanks a million !!!
Matt -