NetNomad312
Technical User
This is another of my dumb noob questions, sorry. I created a status bar for my program, and eventually wound up with 10 different tabs. I gave each one a "key" and a "tag" number, even though I don't know what these things are; I assumed one of them must be used to tell the program which one you want to edit. But I can't see any "key," "tag," or anything of the sort on the list of options for my status bar object. In the code, I found in the list of options "sbrStatus.Panel.Item.Text" and figured this was what changed the text. But how do I tell it which panel to edit? When I just typed something like sbrStatus.Panel.Item.Text = "blah", it gave me a compile error whenever I loaded the program (it will fill out the panels with data from my INI and thus is changed at startup). "Argument not optional," it says, highlighting ".Item". I don't know of a tutorial that covers status bars, is there one?