Here is the expandingMenu.js code:
// ActionScript Document
<!-- Paste this code into an external JavaScript file named: expandingMenu.js -->
/* This script and many more are available free online at
The JavaScript Source ::
Created by: Travis Beckham ::
|
version date: 06/02/03 :: If want to use this code, feel free to do so,
but please leave this message intact. (Travis Beckham) */
// Node Functions
if(!window.Node){
var Node = {ELEMENT_NODE : 1, TEXT_NODE : 3};
}
function checkNode(node, filter){
return (filter == null || node.nodeType == Node[filter] || node.nodeName.toUpperCase() == filter.toUpperCase());
}
function getChildren(node, filter){
var result = new Array();
var children = node.childNodes;
for(var i = 0; i < children.length; i++){
if(checkNode(children
, filter)) result[result.length] = children;
}
return result;
}
function getChildrenByElement(node){
return getChildren(node, "ELEMENT_NODE");
}
function getFirstChild(node, filter){
var child;
var children = node.childNodes;
for(var i = 0; i < children.length; i++){
child = children;
if(checkNode(child, filter)) return child;
}
return null;
}
function getFirstChildByText(node){
return getFirstChild(node, "TEXT_NODE");
}
function getNextSibling(node, filter){
for(var sibling = node.nextSibling; sibling != null; sibling = sibling.nextSibling){
if(checkNode(sibling, filter)) return sibling;
}
return null;
}
function getNextSiblingByElement(node){
return getNextSibling(node, "ELEMENT_NODE");
}
// Menu Functions & Properties
var activeMenu = null;
function showMenu() {
if(activeMenu){
activeMenu.className = "";
getNextSiblingByElement(activeMenu).style.display = "none";
}
if(this == activeMenu){
activeMenu = null;
} else {
this.className = "active";
getNextSiblingByElement(this).style.display = "block";
activeMenu = this;
}
return false;
}
function initMenu(){
var menus, menu, text, a, i;
menus = getChildrenByElement(document.getElementById("menu"));
for(i = 0; i < menus.length; i++){
menu = menus;
text = getFirstChildByText(menu);
a = document.createElement("a");
menu.replaceChild(a, text);
a.appendChild(text);
a.href = "#";
a.onclick = showMenu;
a.onfocus = function(){this.blur()};
}
}
if(document.createElement) window.onload = initMenu;
Here is the brop in content box script for the <head> section of the page:
<script language="JavaScript1.2">
// Drop-in content box- By Dynamic Drive
// For full source code and more DHTML scripts, visit // This credit MUST stay intact for use
var ie=document.all
var dom=document.getElementById
var ns4=document.layers
var calunits=document.layers? "" : "px"
var bouncelimit=32 //(must be divisible by 8)
var direction="up"
function initbox(){
if (!dom&&!ie&&!ns4)
return
crossobj=(dom)?document.getElementById("dropin").style : ie? document.all.dropin : document.dropin
scroll_top=(ie)? truebody().scrollTop : window.pageYOffset
crossobj.top=scroll_top-250+calunits
crossobj.visibility=(dom||ie)? "visible" : "show"
dropstart=setInterval("dropin()",50)
}
function dropin(){
scroll_top=(ie)? truebody().scrollTop : window.pageYOffset
if (parseInt(crossobj.top)<100+scroll_top)
crossobj.top=parseInt(crossobj.top)+40+calunits
else{
clearInterval(dropstart)
bouncestart=setInterval("bouncein()",50)
}
}
function bouncein(){
crossobj.top=parseInt(crossobj.top)-bouncelimit+calunits
if (bouncelimit<0)
bouncelimit+=8
bouncelimit=bouncelimit*-1
if (bouncelimit==0){
clearInterval(bouncestart)
}
}
function dismissbox(){
if (window.bouncestart) clearInterval(bouncestart)
crossobj.visibility="hidden"
}
function truebody(){
return (document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body
}
window.onload=initbox
</script>
AND the second part for the <body> section of the page:
<div id="dropin" style="position:absolute;visibility:hidden;left:200px;top:100px;width:500px;height:300px;background-color:#F5F5F5">
<div align="right"><a href="#" onClick="dismissbox();return false">[Close Box] </a></div>
SPECIFY YOUR CONTENT HERE. IT COULD BE TEXT, IMAGES, OR RICH HTML
</div>
Now i saw the two onload events.