Depends on the compiler - some compilers will generate an assembler listing if requested to do so. You can then compare the ones with and without the lower bound.
Alternatively, in the debugger, set a breakpoint where the code is accessing an array index and have a look at the disassembly.
At a guess, if you specify a lower bound of 0, it will be faster (since it is easier to compute arrays from a 0 index). If it is any other lower bound, the speed will be the same.