Hello aggro,<br><br>In order to draw a bitmap the best choice is put a TImage object inside the form. Then you can use the following code :<br><br><br>ListOfImages->BkColor=clBtnFace; // To assure than background color is the same of the form<br>Graphics::TBitmap *image=new Graphics::TBitmap(); // Create an TBitmap object.<br>ListOfImages->GetBitmap ( NumberInList, image); // Get the 'NumerInList' image of the 'ListOfImages'<br>ImageInsideForm->Picture->Bitmap=image; // Assign the TBitmap to the TImage object. It is drawn // automatically<br>delete image; // delete the temporal object.<br><br>Good luck with your "Jackpot machine" program ;-) <p>Ferran Casarramona<br><a href=mailto: > </a><br><a href= > </a><br>