Hello:
After the game "Beachhead 2000 Demo" starts up, I hear music, see Main screen, can access OPTIONS, can access HELP . . . but, when I click "PLAY" - it seems like the game is supposed to change my screen from 800x600x16-bits to 640x480x16 . . . then, I get a small message box saying that
"BH (Beachhead) cannot change to 640x480x16 screen."
I then have to restart the computer.
QUESTION:
What makes this screen change in my computer, is it the PROGRAM I am running?
Where should I check to see why this screen change is not working correctly?
FACTS:
In SYSTEM.INI . . .
[boot]
display.drv=pnpdrvr.drv
[boot.description]
display.drv=RAGE PRO TURBO AGP 2x (English)
In WIN.INI . . .
[DrawDib]
pnpdrvr.drv 640x480x16(0)=37,5,5,5
pnpdrvr.drv 800x600x16(0)=37,5,5,5
pnpdrvr.drv 800x600x8(0)=55,0,0,0
When I first bought my computer, my MONITOR was setup in Device Manager as a "Plug n Play Monitor." I researched this monitor and found out it was a "Smile CB6738SL" and installed the file "SMILE1.INF" from the monitor's manufacturer . . . removing "Plug n Play Monitor" from Device Manager.
I notice (in the beginning of this post) the "PNPDRVR.DRV" and wondered if my machine is still looking for a "Plug n Play Monitor" instead my new SMILE DRIVER. ( ???? )
MY MACHINE:
Nimble (1998 custom-built) Computer.
Intel Pentium II, MMX, 300MHz.
Windows 95-b OEM OSR2.5 4.03.1212
ATI 3D Rage Pro AGP 2X 4MB (28MB AGP) Video Card using the Rage Pro TURBO driver 4.11.2560 (using AGP SLOT in Motherboard).
Smile 17" 0.26dp Digital Color Monitor.
192MB SDRAM DIMM Memory Modules.
BEACHHEAD 2000 DEMO - GAME INFO:
The actual Retail version needs 350MHz Processor.
This DEMO version says it needs only 233MHz.
I have all the Minimum Requirements for this DEMO.
There is no mention of how much Video Memory is required for this game . . . I only have 4MB (28MB AGP).
WHY won't it change over to 640x480x16 resolution ???????
THANK YOU.
After the game "Beachhead 2000 Demo" starts up, I hear music, see Main screen, can access OPTIONS, can access HELP . . . but, when I click "PLAY" - it seems like the game is supposed to change my screen from 800x600x16-bits to 640x480x16 . . . then, I get a small message box saying that
"BH (Beachhead) cannot change to 640x480x16 screen."
I then have to restart the computer.
QUESTION:
What makes this screen change in my computer, is it the PROGRAM I am running?
Where should I check to see why this screen change is not working correctly?
FACTS:
In SYSTEM.INI . . .
[boot]
display.drv=pnpdrvr.drv
[boot.description]
display.drv=RAGE PRO TURBO AGP 2x (English)
In WIN.INI . . .
[DrawDib]
pnpdrvr.drv 640x480x16(0)=37,5,5,5
pnpdrvr.drv 800x600x16(0)=37,5,5,5
pnpdrvr.drv 800x600x8(0)=55,0,0,0
When I first bought my computer, my MONITOR was setup in Device Manager as a "Plug n Play Monitor." I researched this monitor and found out it was a "Smile CB6738SL" and installed the file "SMILE1.INF" from the monitor's manufacturer . . . removing "Plug n Play Monitor" from Device Manager.
I notice (in the beginning of this post) the "PNPDRVR.DRV" and wondered if my machine is still looking for a "Plug n Play Monitor" instead my new SMILE DRIVER. ( ???? )
MY MACHINE:
Nimble (1998 custom-built) Computer.
Intel Pentium II, MMX, 300MHz.
Windows 95-b OEM OSR2.5 4.03.1212
ATI 3D Rage Pro AGP 2X 4MB (28MB AGP) Video Card using the Rage Pro TURBO driver 4.11.2560 (using AGP SLOT in Motherboard).
Smile 17" 0.26dp Digital Color Monitor.
192MB SDRAM DIMM Memory Modules.
BEACHHEAD 2000 DEMO - GAME INFO:
The actual Retail version needs 350MHz Processor.
This DEMO version says it needs only 233MHz.
I have all the Minimum Requirements for this DEMO.
There is no mention of how much Video Memory is required for this game . . . I only have 4MB (28MB AGP).
WHY won't it change over to 640x480x16 resolution ???????
THANK YOU.