I've been looking for the best way to ensure a data type size, cross-platform. I need to ensure that the integers I'm using are 8 and 32 bits.
I've found the Microsoft __intn and OSX (that I think will work on Unix, but haven't had a chance to check yet): SIntn/UIntn.
Is there a more basic, possibly C++ standard way to do this?
Thanks in advance,
Miq
I've found the Microsoft __intn and OSX (that I think will work on Unix, but haven't had a chance to check yet): SIntn/UIntn.
Is there a more basic, possibly C++ standard way to do this?
Thanks in advance,
Miq