are you looking for something like realloc? You could have an array and if the size is exceeded, you could re-alloc it and keep the original data intact. here is a cut and paste from MSDN
void *realloc( void *memblock, size_t size );
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realloc returns a void pointer to the reallocated (and possibly moved) memory block. The return value is NULL if the size is zero and the buffer argument is not NULL, or if there is not enough available memory to expand the block to the given size. In the first case, the original block is freed. In the second, the original block is unchanged. The return value points to a storage space that is guaranteed to be suitably aligned for storage of any type of object. To get a pointer to a type other than void, use a type cast on the return value.
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The realloc function changes the size of an allocated memory block. The memblock argument points to the beginning of the memory block. If memblock is NULL, realloc behaves the same way as malloc and allocates a new block of size bytes. If memblock is not NULL, it should be a pointer returned by a previous call to calloc, malloc, or realloc.
The size argument gives the new size of the block, in bytes. The contents of the block are unchanged up to the shorter of the new and old sizes, although the new block can be in a different location. Because the new block can be in a new memory location, the pointer returned by realloc is not guaranteed to be the pointer passed through the memblock argument.
Hope that helped... if not pls post again
Matt