This is a Unity Connection 8.5 integrated with Exchange. This is just a basic mailbox simular to all the others. Nothing special. It collects messages and then he deletes them after listening. Believe me when I say, I have never seen this happening on any TDM voicemail system. Im not new to the Unity but still learning it thoroughly. He has mentioned that after he listens to his message, the deletes it. A day or two later, he reports that the message is back in his regular mailbox again as new. I understand that when the message is deleted, it goes to a discard folder and can be retrieved if needed to a certain point. I am thikning maybe he is inadvertantly recalling these old messages. Like I said, I have not see this happen before but I have seen lots of silly user created problems.
Soop