I am doing some minor cosmetic changes to my code and thought I would compare the object file sizes to see if I had broken anything. However, even if I change nothing some of my object files change size. Usually it's just a couple of files and only a couple of bites. Each time it is different object files that change and once all the files were identical sizes (but only once). Does anyone know why this is happening? I do a forced rebuild each time (-u) and have changed nothing between subsequent builds.
Is there a better way of comparing object files.
Thanks for your help.
Is there a better way of comparing object files.
Thanks for your help.