I've been using the TSButton.cfg file to direct a button in Aloha to run a script. I ran into a situation the other day where a button that was configured in the .cfg file was displaying an image from an unwanted tender icon. After playing around a bit I've found that if you have any bitmaps in the .bpm file named TDR***.bmp where *** is an alphabetic character rather than numeric, it changes all of your buttons defined in the .cfg file to that image. It also seems that when you have multiple TDR.BMP files defined this way it chooses whichever comes last in alphabetical order and assigns that to the button (tdrZEBRA.bmp takes priority over tdrTANGO.bmp).
Is there any more clarification regarding this? I can't seem to figure out how to assign 2 different .bmp icons to 2 different tsbutton.cfg buttons.
Thanks!
Is there any more clarification regarding this? I can't seem to figure out how to assign 2 different .bmp icons to 2 different tsbutton.cfg buttons.
Thanks!