Quick question, I am a Oracle guy so be patient this is my first app ever in Java. I wrote this with the help of NetBeans if that makes a difference
I wrote the following code to generate numbers:
/*
* JApplet.java
*
* Created on April 27, 2004, 12:59 PM
*/
/**
*
* @author bowcudj
*/
import java.sql.*;
public class JApplet extends javax.swing.JApplet {
/** Initializes the applet JApplet */
public void init() {
initComponents();
{
}
}
/** This method is called from within the init() method to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
private void initComponents() {
jButton1 = new javax.swing.JButton();
num1 = new java.awt.TextField();
num2 = new java.awt.TextField();
num3 = new java.awt.TextField();
num4 = new java.awt.TextField();
num5 = new java.awt.TextField();
jLabel1 = new javax.swing.JLabel();
mega_num = new java.awt.TextField();
getContentPane().setLayout(new java.awt.FlowLayout());
jButton1.setText("Generate");
jButton1.addMouseListener(new java.awt.event.MouseAdapter() {
public void mouseClicked(java.awt.event.MouseEvent evt) {
jButton1MouseClicked(evt);
}
});
getContentPane().add(jButton1);
getContentPane().add(num1);
getContentPane().add(num2);
getContentPane().add(num3);
getContentPane().add(num4);
getContentPane().add(num5);
jLabel1.setText("Mega Number");
getContentPane().add(jLabel1);
mega_num.setFont(new java.awt.Font("Dialog", 1, 12));
mega_num.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
mega_numActionPerformed(evt);
}
});
getContentPane().add(mega_num);
}
private void mega_numActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
}
private void jButton1MouseClicked(java.awt.event.MouseEvent evt) {
int int1 = (int)(1);
int res1 = (int)(48);
int lot1 = (int)(48);
int lot2 = (int)(48);
int lot3 = (int)(48);
int lot4 = (int)(48);
int lot5 = (int)(48);
int int2 = (int)(1);
int res2 = (int)(48);
int int3 = (int)(1);
int res3 = (int)(48);
int int4 = (int)(1);
int res4 = (int)(48);
int int5 = (int)(1);
int res5 = (int)(48);
int int6 = (int)(1);
int res6 = (int)(48);
for(int i=0; i<5; i++)
{
int1 = 1+(int) (1804*Math.random());
if (int1 < 39) {
res1 = 1; }
else if (int1 < 82) {
res1 = 2; }
else if (int1 < 124) {
res1 = 3; }
else if (int1 < 171) {
res1 = 4; }
else if (int1 < 221) {
res1 = 5; }
else if (int1 < 263) {
res1 = 6; }
else if (int1 < 298) {
res1 = 7; }
else if (int1 < 341) {
res1 = 8; }
else if (int1 < 383) {
res1 = 9; }
else if (int1 < 412) {
res1 = 10; }
else if (int1 < 447) {
res1 = 11; }
else if (int1 < 483) {
res1 = 12; }
else if (int1 < 521) {
res1 = 13; }
else if (int1 < 565) {
res1 = 14; }
else if (int1 < 602) {
res1 = 15; }
else if (int1 < 646) {
res1 = 16; }
else if (int1 < 674) {
res1 = 17; }
else if (int1 < 708) {
res1 = 18; }
else if (int1 < 743) {
res1 = 19; }
else if (int1 < 783) {
res1 = 20; }
else if (int1 < 816) {
res1 = 21; }
else if (int1 < 842) {
res1 = 22; }
else if (int1 < 873) {
res1 = 23; }
else if (int1 < 922) {
res1 = 24; }
else if (int1 < 957) {
res1 = 25; }
else if (int1 < 1001) {
res1 = 26; }
else if (int1 < 1036) {
res1 = 27; }
else if (int1 < 1080) {
res1 = 28; }
else if (int1 < 1120) {
res1 = 29; }
else if (int1 < 1164) {
res1 = 30; }
else if (int1 < 1192) {
res1 = 31; }
else if (int1 < 1237) {
res1 = 32; }
else if (int1 < 1275) {
res1 = 33; }
else if (int1 < 1313) {
res1 = 34; }
else if (int1 < 1354) {
res1 = 35; }
else if (int1 < 1394) {
res1 = 36; }
else if (int1 < 1423) {
res1 = 37; }
else if (int1 < 1467) {
res1 = 38; }
else if (int1 < 1498) {
res1 = 39; }
else if (int1 < 1525) {
res1 = 40; }
else if (int1 < 1561) {
res1 = 41; }
else if (int1 < 1594) {
res1 = 42; }
else if (int1 < 1636) {
res1 = 43; }
else if (int1 < 1675) {
res1 = 44; }
else if (int1 < 1718) {
res1 = 45; }
else if (int1 < 1770) {
res1 = 46; }
else res1 = 47;
if (res1 == lot1) {
i = i - 1; }
else if (res1 == lot2) {
i = i - 1; }
else if (res1 == lot3) {
i = i - 1; }
else if (res1 == lot4) {
i = i - 1; }
else if (res1 == lot5) {
i = i - 1; }
else if (lot1 == 48) {
lot1 = res1;}
else if (lot2 == 48) {
lot2 = res1;}
else if (lot3 == 48) {
lot3 = res1;}
else if (lot4 == 48) {
lot4 = res1;}
else if (lot5 == 48) {
lot5 = res1;}
}
//MEGANUMBER
int1 = 1+(int) (364*Math.random());
if (int1 < 17) {
res1 = 1; }
else if (int1 < 25) {
res1 = 2; }
else if (int1 < 35) {
res1 = 3; }
else if (int1 < 47) {
res1 = 4; }
else if (int1 < 53) {
res1 = 5; }
else if (int1 < 66) {
res1 = 6; }
else if (int1 < 78) {
res1 = 7; }
else if (int1 < 93) {
res1 = 8; }
else if (int1 < 114) {
res1 = 9; }
else if (int1 < 131) {
res1 = 10; }
else if (int1 < 146) {
res1 = 11; }
else if (int1 < 156) {
res1 = 12; }
else if (int1 < 173) {
res1 = 13; }
else if (int1 < 188) {
res1 = 14; }
else if (int1 < 199) {
res1 = 15; }
else if (int1 < 214) {
res1 = 16; }
else if (int1 < 225) {
res1 = 17; }
else if (int1 < 239) {
res1 = 18; }
else if (int1 < 249) {
res1 = 19; }
else if (int1 < 266) {
res1 = 20; }
else if (int1 < 276) {
res1 = 21; }
else if (int1 < 293) {
res1 = 22; }
else if (int1 < 313) {
res1 = 23; }
else if (int1 < 332) {
res1 = 24; }
else if (int1 < 356) {
res1 = 25; }
else if (int1 < 365) {
res1 = 26; }
else res1 = 27;
num1.setText("" + lot1);
num2.setText("" + lot2);
num3.setText("" + lot3);
num4.setText("" + lot4);
num5.setText("" + lot5);
mega_num.setText("" + res1);
// TODO add your handling code here:
}
// Variables declaration - do not modify
private javax.swing.JButton jButton1;
private javax.swing.JLabel jLabel1;
private java.awt.TextField mega_num;
private java.awt.TextField num1;
private java.awt.TextField num2;
private java.awt.TextField num3;
private java.awt.TextField num4;
private java.awt.TextField num5;
// End of variables declaration
}
I know this is kinda sloppy but hey this is my first so be nice
Here is my HTML:
<html>
<applet code=JApplet.class width=400 height=200>
</applet>
</html>
Enlighten me with your wisdom, maybe someday I can tune a query for ya!
Thanks in advance
I wrote the following code to generate numbers:
/*
* JApplet.java
*
* Created on April 27, 2004, 12:59 PM
*/
/**
*
* @author bowcudj
*/
import java.sql.*;
public class JApplet extends javax.swing.JApplet {
/** Initializes the applet JApplet */
public void init() {
initComponents();
{
}
}
/** This method is called from within the init() method to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
private void initComponents() {
jButton1 = new javax.swing.JButton();
num1 = new java.awt.TextField();
num2 = new java.awt.TextField();
num3 = new java.awt.TextField();
num4 = new java.awt.TextField();
num5 = new java.awt.TextField();
jLabel1 = new javax.swing.JLabel();
mega_num = new java.awt.TextField();
getContentPane().setLayout(new java.awt.FlowLayout());
jButton1.setText("Generate");
jButton1.addMouseListener(new java.awt.event.MouseAdapter() {
public void mouseClicked(java.awt.event.MouseEvent evt) {
jButton1MouseClicked(evt);
}
});
getContentPane().add(jButton1);
getContentPane().add(num1);
getContentPane().add(num2);
getContentPane().add(num3);
getContentPane().add(num4);
getContentPane().add(num5);
jLabel1.setText("Mega Number");
getContentPane().add(jLabel1);
mega_num.setFont(new java.awt.Font("Dialog", 1, 12));
mega_num.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
mega_numActionPerformed(evt);
}
});
getContentPane().add(mega_num);
}
private void mega_numActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
}
private void jButton1MouseClicked(java.awt.event.MouseEvent evt) {
int int1 = (int)(1);
int res1 = (int)(48);
int lot1 = (int)(48);
int lot2 = (int)(48);
int lot3 = (int)(48);
int lot4 = (int)(48);
int lot5 = (int)(48);
int int2 = (int)(1);
int res2 = (int)(48);
int int3 = (int)(1);
int res3 = (int)(48);
int int4 = (int)(1);
int res4 = (int)(48);
int int5 = (int)(1);
int res5 = (int)(48);
int int6 = (int)(1);
int res6 = (int)(48);
for(int i=0; i<5; i++)
{
int1 = 1+(int) (1804*Math.random());
if (int1 < 39) {
res1 = 1; }
else if (int1 < 82) {
res1 = 2; }
else if (int1 < 124) {
res1 = 3; }
else if (int1 < 171) {
res1 = 4; }
else if (int1 < 221) {
res1 = 5; }
else if (int1 < 263) {
res1 = 6; }
else if (int1 < 298) {
res1 = 7; }
else if (int1 < 341) {
res1 = 8; }
else if (int1 < 383) {
res1 = 9; }
else if (int1 < 412) {
res1 = 10; }
else if (int1 < 447) {
res1 = 11; }
else if (int1 < 483) {
res1 = 12; }
else if (int1 < 521) {
res1 = 13; }
else if (int1 < 565) {
res1 = 14; }
else if (int1 < 602) {
res1 = 15; }
else if (int1 < 646) {
res1 = 16; }
else if (int1 < 674) {
res1 = 17; }
else if (int1 < 708) {
res1 = 18; }
else if (int1 < 743) {
res1 = 19; }
else if (int1 < 783) {
res1 = 20; }
else if (int1 < 816) {
res1 = 21; }
else if (int1 < 842) {
res1 = 22; }
else if (int1 < 873) {
res1 = 23; }
else if (int1 < 922) {
res1 = 24; }
else if (int1 < 957) {
res1 = 25; }
else if (int1 < 1001) {
res1 = 26; }
else if (int1 < 1036) {
res1 = 27; }
else if (int1 < 1080) {
res1 = 28; }
else if (int1 < 1120) {
res1 = 29; }
else if (int1 < 1164) {
res1 = 30; }
else if (int1 < 1192) {
res1 = 31; }
else if (int1 < 1237) {
res1 = 32; }
else if (int1 < 1275) {
res1 = 33; }
else if (int1 < 1313) {
res1 = 34; }
else if (int1 < 1354) {
res1 = 35; }
else if (int1 < 1394) {
res1 = 36; }
else if (int1 < 1423) {
res1 = 37; }
else if (int1 < 1467) {
res1 = 38; }
else if (int1 < 1498) {
res1 = 39; }
else if (int1 < 1525) {
res1 = 40; }
else if (int1 < 1561) {
res1 = 41; }
else if (int1 < 1594) {
res1 = 42; }
else if (int1 < 1636) {
res1 = 43; }
else if (int1 < 1675) {
res1 = 44; }
else if (int1 < 1718) {
res1 = 45; }
else if (int1 < 1770) {
res1 = 46; }
else res1 = 47;
if (res1 == lot1) {
i = i - 1; }
else if (res1 == lot2) {
i = i - 1; }
else if (res1 == lot3) {
i = i - 1; }
else if (res1 == lot4) {
i = i - 1; }
else if (res1 == lot5) {
i = i - 1; }
else if (lot1 == 48) {
lot1 = res1;}
else if (lot2 == 48) {
lot2 = res1;}
else if (lot3 == 48) {
lot3 = res1;}
else if (lot4 == 48) {
lot4 = res1;}
else if (lot5 == 48) {
lot5 = res1;}
}
//MEGANUMBER
int1 = 1+(int) (364*Math.random());
if (int1 < 17) {
res1 = 1; }
else if (int1 < 25) {
res1 = 2; }
else if (int1 < 35) {
res1 = 3; }
else if (int1 < 47) {
res1 = 4; }
else if (int1 < 53) {
res1 = 5; }
else if (int1 < 66) {
res1 = 6; }
else if (int1 < 78) {
res1 = 7; }
else if (int1 < 93) {
res1 = 8; }
else if (int1 < 114) {
res1 = 9; }
else if (int1 < 131) {
res1 = 10; }
else if (int1 < 146) {
res1 = 11; }
else if (int1 < 156) {
res1 = 12; }
else if (int1 < 173) {
res1 = 13; }
else if (int1 < 188) {
res1 = 14; }
else if (int1 < 199) {
res1 = 15; }
else if (int1 < 214) {
res1 = 16; }
else if (int1 < 225) {
res1 = 17; }
else if (int1 < 239) {
res1 = 18; }
else if (int1 < 249) {
res1 = 19; }
else if (int1 < 266) {
res1 = 20; }
else if (int1 < 276) {
res1 = 21; }
else if (int1 < 293) {
res1 = 22; }
else if (int1 < 313) {
res1 = 23; }
else if (int1 < 332) {
res1 = 24; }
else if (int1 < 356) {
res1 = 25; }
else if (int1 < 365) {
res1 = 26; }
else res1 = 27;
num1.setText("" + lot1);
num2.setText("" + lot2);
num3.setText("" + lot3);
num4.setText("" + lot4);
num5.setText("" + lot5);
mega_num.setText("" + res1);
// TODO add your handling code here:
}
// Variables declaration - do not modify
private javax.swing.JButton jButton1;
private javax.swing.JLabel jLabel1;
private java.awt.TextField mega_num;
private java.awt.TextField num1;
private java.awt.TextField num2;
private java.awt.TextField num3;
private java.awt.TextField num4;
private java.awt.TextField num5;
// End of variables declaration
}
I know this is kinda sloppy but hey this is my first so be nice
Here is my HTML:
<html>
<applet code=JApplet.class width=400 height=200>
</applet>
</html>
Enlighten me with your wisdom, maybe someday I can tune a query for ya!
Thanks in advance