Not to double-post, but I just read about the SLI feature on Nvidia's page. Would it work over two or more computers? It seems that it doesn't, but clairification never hurt.
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Hrm. That makes sense. It wouldn't work that way... but that assumes that raw data is sent (i.e. every bit to be processed and that is processed is transmitted). What about 'processed' data (i.e. the host computer gets the info to process this polygon or that mesh, processes it, and then sends...
I was wondering if there was a procedure to share video card resources (RAM, processing ticks, et cetera) across a network to make sort of a buff "meta-videocard".
For example, lets say I got 3 computers clustered together. Each has a NVIDIA TNT2 with 32MB of RAM. Would it be possible to make...
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