This is a follow to this thread:
thread216-1746009
I've been able to disable dates in the calendar using the code listed in the thread above, until recently.
Now, the dates are disabled but you aren't able to pick a date in the current month without first moving back or forth a month, then it...
Hi, I'm using the DHTML Calendar, version 1.0 and need to disable certain dates from being selected.
The documentation says, "You can disable individual dates by supplying a callback function which receives a JS date object and returns true if that date must be disabled, or false otherwise. You...
My website is jimsgotweb.com. When I view it in FireFox 34.0, after viewing 6 pages it stops responding. The message FF gives is: The connection was reset. The connection to the server was reset while the page was loading.
After that happens, I'm no longer able to view the website without...
Task:
Set up a website so that someone with no HTML skills can update the "Upcoming" page.
option:
Have an iframe that opens up a Word document that has been saved as a web page. Images are used in the Word doc and the thumbnails are linked to open a larger picture, all in the iframe...
Hi, I'm using Flash MX and here is what I'm tring to do,
I have a movie clip on stage:
picture_mc
I want to load a jpg from a file into it:
picture_mc.loadMovie("images/0.jpg");
Then I want to click on the loaded mc and duplicate it:
picture_mc.onMouseDown = function() {...
I’m using the loadMovie action to display an array of jpeg’s, one at a time, in a movie clip “photo”.
loadMovie(this.pathToPics+this.pArray[0], _root.photo);
I want to be able to move the loaded movie clip around the stage but according to the reference section:
“The target movie clip will...
I'm loading an array of external images one at a time and dragging them across the stage. How can I leave the image where it is and drag a copy of it instead?
Thanks,
Jim
Hi, I'm using a photo album on my website:
http://jimsgotweb.com
The code is by Tubatomic Studio www.tubatomic.com
It works great except that you have to click on the "next" button twice to move to the next image. I think that the problem is that when the first image loads the "next" image is...
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