My classmate and I are working on a pong game for our final project in our assembly class this semster... it's completely finished, the one problem we have is getting the input. We use the 16h interrupt (ah = 0) to see if a key was pressed in order to move a paddle. The problem comes after...
So, I can get into mode 13h and use BIOS interrupts to handle drawing pixels, but it seems to be pretty slow. After doing a bit of internet research, I have read that it would be faster to do it in memory by using the equation
"Mem [VGA:X+(Y*320)]=Color;
where VGA is the starting point $a000...
For my midterm project our instructor gave us a graphical program in qbasic that he wants us to translate into assembly. I've got pretty much everything figured out, how to initialize graphics mode and how to put a pixel where I want it. What I need now is some way to find the sine of certain...
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