Quick question: How do you get the height or width of an image in a picture box? Width/Height/ScaleWidth/ScaleHeight won't work, because I need the height and width of the image, not the picture box object. I tried .image.height/.image.width and .picture.height/.picture.width, but they gave me...
I am trying to make a camera turn in Direct3D. Because I need to specify what point for the camera to look at, it is prooving difficult. So far, I can calculate the slope of a the line the camera is facing, then change the slope to a new line, and the recalculate the point. However, I want to...
I am going to start a game that uses DirectX 8 (mainly because I know how to do music and sound in DX8). I know that DX8 doesn't have DirectDraw, because it is mixed in with Direct3D. That's just as well, though, because I never learned DirectDraw. I'm trying to find where to begin on D3D 8 for...
I hardly know anything about file handling, and unfortunately, it is very important to know. I had several questions specifically, but any file handling information would be helpful.
I would like to do a for-each-next loop for each file in a certain directory.
Also, I would like to be able to...
I am trying to make an image as a mask during runtime, and then store it in a picture box. Then I try drawing it with the PaintPicture function, but it won't accept it. I investigated further, and I found that it won't draw any picture setup through code, but if you load it during runtime, it...
How do you draw a solid box on a picture box? I know how to make Line function, but that only makes an outline.
Also, how do you take whats on a picture box and put it in an image list? I would use .picture, but that doen't recognize things draw onto a picture box.
Thanx
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