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  • Users: shanley06
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  1. shanley06

    prime numbers

    I was wondering if anyone knew how to check if a number was prime or not...I already know about using logarthmic integrals and x/ln x but I need something that will give me a good answer every time
  2. shanley06

    deleting a folder

    I was wondering if I had a folder called "Temp data" and it contained a bunch of information, how will I go about deleting the whole folder?
  3. shanley06

    tclasss.lib missing

    I'm using turbo c++ 1.1 and when I try to compile things it says i'm missing tclasss.lib. It used to work but something happened and I dont know what. can someone help me?
  4. shanley06

    eval() in c++

    i was wondering if there was a c++ equivilent to the java function eval()
  5. shanley06

    text editor

    can anyone please tell me how i can make a text editor in qbasic that will allow me to creat and open text files and edit them and save them
  6. shanley06

    external variables

    i was wondering if i create an array in c++ using extern int buffer[64000] can i use that array in qbasic since it is external?
  7. shanley06

    elements in an array

    i was wondering how i would be able to tell how many elements are in an array?
  8. shanley06

    chat program

    i was wondering what i would do to make a chat program like aim in qbasic
  9. shanley06

    factorials or integrals

    i wanted to know if someone could show me how to make a funtion that will evaluate integrals for me. if not is there a way i can do factorials in qbasic? i want to make gamma and beta funtions, and the only two ways i know how to find gamma and beta for gamma(n) and b(m,n) are to use factorials...
  10. shanley06

    adding two .lib's together

    i have two libraries i want to use...one for graphics and the other for ems...i know you can't load qbasic with two libraries but ive heard you can combine two .lib's to make one and then make a .qlb out of that so i can use both libs at once. can someone please tell me how to do this
  11. shanley06

    save array to ems

    ive read that using ems you can store and array and then load it back up at segment:offset .can anyone tell me how to do this?
  12. shanley06

    printing in a box

    i have a box in screen 9 that is one quarter of the screen big and it is on the right hand side of the screen at the top. i was wondering how i could make a sub routine that would work like print only just make it so that it prints everything in the box
  13. shanley06

    rounding down

    i was wonderin if there was a quick way to round down numbers with decimals
  14. shanley06

    overflow when using poke

    when i use poke varptr(vscreen%(0))+(320*320)+200,15 it gives me an overflow error, i was wondering if there was a way around this or a way to fix it
  15. shanley06

    copy memory

    i was wondering if there was a way to take all of the memory from an array and put it on the screen directly. I have an array declared as dim vscreen%(3200) and i edit the memory in the array like def seg=varseg(vscreen%) poke varptr(vscreen%)+x+(y*320),col def seg where x and where are...
  16. shanley06

    putting keys in keyboard buffer

    i was wondering if there was a way i could make the computer think that the user typed in certain keys like esc. or crtl or something without the user actually typing keys. thanks in advance for any help
  17. shanley06

    ems

    i was wondering if anyone could tell me where i can find a good place on teh interent to teach me how to use ems. thanks in advance
  18. shanley06

    enemy reaction time

    i have a game i'm working on and i have the ai in it but the ai reacts to quickly to dodge it. everytime you are on the same floor level as the enemy the enemy automatically shoots out the laser giving you no chance to dodge it. i was wondering if someone could tell me how to add in a reaction...
  19. shanley06

    rotating sprites

    i have a 32x32 sprite stored i stored in an array using GET and i was wondering how i could rotate the sprite around the center of itself and the PUT it on the screen
  20. shanley06

    out of space

    i ahve about 7 really big arrays in my program and whenever i get to th 6th one basic tells me im out of memory. can someone tell me how to get around this. thanks

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