Does anyone know if it is possible to change dynamic text on a different scene to the current scene.
i.e. I want to display the text entered into an input box in scene 1 into a dynamic text box in scene 2.
Can anyone help,
I'm fairly new to Flash. I am currently developing a prototype system which will eventually link to a database of some kind but at present I'm just interested in displaying pre-coded data in a table/grid/spreadsheet within a flash development, I will require to sort this...
I've just created an Access database that does a Mail Out linked to Outlook. The problem which I now have is Read & Delivery Receipts. I need to have both on every E-mail. Can anyone tell me the code used to select these two features of Outlook for each E-mail.
Thanks in adavance
MJCoxy
In my code I have exported a query into an Excel file I then open the file and format the exported data. I now want to export another query into a separate worksheet within the same excel file. Does anyone know if this is possible?
I'm using a list box which holds a list of telephone numbers. I go down the list in turn from top to bottom using the 'selected' function. Firstly is there an easier way to do this i.e. MoveNext ?
The second thing, does anyone know how to display the selected number in a message box? It...
In Access I export a table and then open that Excel file and edit parts of it. The final thing I want to do is use the FreezePane utility, but it just doesn't work. In the Object Browser it says:
Property FreezePanes As Boolean
Member of Excel.Window
To do this In Excel I just...
I have a table full of entries with many different codes. I've created a recordset with a unique list of those codes and I'm now wanting a query to use the code that I'm on in the recordset to select those records and save them in an excel file.
This is what I've tried but it isn't working...
Hi,
I've got this line of code from an old database that I'm investigating but I don't know what it does?
DoCmd.DoMenuItem acFormBar, acEditMenu, 12, 2, acMenuVer70
I've looked in help and I know that the 12 and 2 are the commands which you can find by looking in the Command argument...
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