hey-
i am using the code
a1 = eye._y-_ymouse;
b1 = eye._x-_xmouse;
angleA1 = Math.atan2(a1, b1);
degrees1 = angleA1/(Math.PI/180);
setProperty ("eye", _rotation, degrees1);
and this makes my eye follow the mouse through 360 degrees and works fine.
however - on a different page unrelated to...