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  1. maderlock

    Output much GREEN with custom DShow Transform filter

    Right. A friend on IRC solved this for me. Basically, I was not copying memory correctly so my output was uninitialised memory. Because my camera outputs UYVY and therefore my filter outputs UYVY, when this is uninitialised (in windows, this has a value), the RGB output is converted to green...
  2. maderlock

    Output much GREEN with custom DShow Transform filter

    My filter is compiled directly into my app, so I'm not sure I can use GraphEdit without registering the filter first. So, I don't know. If no-one has come across this problem before, then I'll spend the time needed to make the filter into a dll and COM object.
  3. maderlock

    Output much GREEN with custom DShow Transform filter

    Here's an odd thing. I am using the DirectX 9 SDK to develop a DirectShow app using live input from a firewire camera. Using just a capture input and default renderer, I build the filter graph and set it to run. No problem. Lovely live output onto the screen. However, when I use my custom...

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